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An Atlas of Cyberspaces - MUDs and Virtual Worlds - http://www.cybergeography.org/atlas/muds_vw.html
An atlas of maps and graphic representations of the geographies of the new electronic territories of the Internet, WWW and other emerging Cyberspaces. |
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Journal of Virtual Environments - http://www.brandeis.edu/pubs/jove/
Academic journal devoted to MUDs and their uses. Formerly known as the Journal of MUD Research. |
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MUSE Ltd. - http://www.mud.co.uk/
Purveyors of fine, online games since 1985; principal products are MUD2 and the MUDDLE programming language and development system, both available for commercial licensing. |
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Richard A. Bartle: Players Who Suit MUDs - http://www.mud.co.uk/richard/hcds.htm
Discusses whether MUDs are games, pass times, sports or entertainments and suggests four kinds of player: achiever, explorer, socializer or killer. |
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Open Site - http://open-site.org/Games/Online/MUDs/
An article with an explanation of what MUDs are, an overview of their history, and a list of variants. |
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Code begets community - http://esplanaden.lysator.liu.se/svmud/pargman/
Information about Daniel Pargman's Ph.D. thesis on the social and technical aspects of managing a virtual community, a study of a Swedish MUD. Sample chapters in PDF format. |
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Basic Information about MUDs and MUDding - http://www.lysator.liu.se/mud/faq/faq1.html
FAQ about MUDs and MUDding. |
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Games/mud FAQ Index - http://www.faqs.org/faqs/games/mud-faq/
Listing of online FAQ for MUD's. |
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DikuMUD Family Tree - http://www.game.org/heirarchy.html
Listing of MUD codebases by heirachy for Diku and all code bases. |
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XYZZYnews: Dungeons, Dragons, Shovels, and Telepathy - http://www.xyzzynews.com/xyzzy.13e.html
A brief look at MUD design, by Miron Schmidt. |
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About.com: Multi-User Dungeons - http://internetgames.about.com/cs/mudmush/
Article featuring background information and resources. |
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Vae Victus - http://clan_vaevictus.tripod.com/news.html
Contains news, logs, history, and a message board. |
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